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dream:scape -- first look at the iPhone experience, built with the Unreal Engine
HD trailer for dream:scape, my upcoming iPhone/iPad game, built using the Unreal game engine. Dream:scape is more than a game-- it's an interactive storytelling experience, comprising over 30 acres of open-world, explorable landscape and fully realized interior settings. The tale unravels as the player explores, unlocking new areas and revealing secrets.
The dream:scape story is told through constantly expanding diary entries and over ten minutes of dramatized audible dialogue.
Dream:scape could not have been created without the help of:
Jane Kalmes, who co-wrote the story
Carol Mertz (of Rampant Interactive), who provided the voice of the Scarecrow and the main character, Amelia
Isaias Garcia, who composed and produced the lush original score